![]() ![]() This will allow us to gather feedback and ensure that it is working smoothly for everyone and address the issues the community has stressed/raised to us. We are initially introducing this feature onto the public test branch. Using this method, we are able to prevent crew members from pulling aggro on chains of enemy groups before the player wishes to engage with them. When active, the field you defend will be placed again each time you click to move your crew or attack. In situations where you need tighter control, you can toggle Stand Your Ground off, and take full manual control of your crew. This feature brings in a way for you to direct your attention elsewhere while combat is ongoing - all while interacting with other crew members - without sacrificing player interaction and control of combat. Selecting another crew member lets you set a different area, allowing you to cover more than one area with automated defense. When in Stand Your Ground mode, you can command specific privateers to automatically attack anything within the immediate area of that squad member. What we are rolling out here allows the user to control whether or not to activate the “Stand Your Ground” feature. Today we’re bringing you a very long awaited piece of news: The ability to preview and test the widely-requested solution to automating combat a bit more than the manual-only approach at launch. ![]()
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